#btconf Düsseldorf, Germany 09 - 11 May 2016

Lil Chen

Lil is an Interaction Designer on the YouTube Gaming team. Formerly having worked at TED Conferences, she focuses on systematic, iterative, and collaborative design. She is currently a New York transplant residing in San Francisco.

When Lil is not designing, she goes by “Milktea”. Milktea is a competitive Super Smash Bros. Melee player who aims to promote empathy and awareness in competitive gaming spaces. In the past years, she was an advisor for the esports summit at Game Developers Conference, in addition to speaking at TEDYouth and PAX East.

Want to watch this video on Vimeo directly? This way, please.

Advice from a young designer to younger designers

You have just set foot at your first design job. There, you begin realizing that designing on the job requires a lot more skills than just in typography and HTML/CSS. How do you effectively communicate your work to non-design colleagues? What steps must you take to grow internally? Most of all, how do you even get noticed in your company? After three and a half years of working at TED as my first job out of college, I’m here to share with you hard-learned career lessons that we all wish someone would have told us earlier. This talk will hopefully prevent you from flailing around aimlessly for too long like I once did as a young designer.