Eugene was born in Moscow Russia and the first 19 years of his life never thought he would deal with programming Flash based applications and such stuff. He spent some time in school programming VB and Delphi hackish applications and that was the beginning of his love to program unusual things.
Today he can't imagine a time without researching image processing algorithms, different optimizations tips, searching for better workarounds every day and pushing Flash™ limits more and more.
He doesn't try to focus on specific topics in his work and experiments. Everything that he touches on seems interesting to him: Generative art, math algorithms, image processing, 3D stuff and so on.
ASFEAT – ActionScript Computer Vision
The session is about what computer vision tasks we can perform using Flash platform. Eugene is going to cover fast and efficient ways to detect image feature points that can be used to localize predefined image patterns. That means you will be able to use any regular image as marker for an Augmented Reality experience. But before we reached it we passed a long way of trying different algorithms writing and porting lots of methods and ideas and all this stuff is available and will be presented along with final ASFEAT engine.