#btconf Cologne, Germany 24 - 27 Apr 2012

Huge thanks to all the wonderful speakers for taking their time to share their experiences and knowledge at beyond tellerrand // PLAY & MAKE 2012. Make sure to visit their blogs or websites.

Tim Ahrens

Tim Ahrens

Tim Ahrens is a type designer based in Berlin, where he is running Just Another Foundry with Shoko Mugikura. As a former architect, he is interested in the interplay between technology and design. He develops design software such as the Font Remix Tools and web applications like the FontFonter for FontShop International. Since 2010 he has been working as a consultant for Typekit.

Bastian Allgeier

Bastian Allgeier

Bastian is the guy behind Zootool and the creator of a little file-based CMS called Kirby. He has a master's degree in design but works as a web developer for almost a decade. He lingers in the twilight zone between code and pixels and believes that every designer should learn about development and every developer should learn about design.

Rob Bateman

Rob Bateman

Rob Bateman is an internationally renowned web developer and community leader who specializes in content for the Flash Platform, and has always held a particular fascination with 3D on the web.
In 2007 he co-founded the Away3D engine with Alexander Zadorozhny, and has been leading development for the last three years. He lives and works in London UK where his production and consultancy company Away Media provides expert services in the field of browser based 3D content. He is also the co-author of the Away3D handbook: The Essential Guide to 3D in Flash, published by Friends of Ed.

Tom Beddard

Tom Beddard

Tom Beddard originally trained as a laser physicist but for the past 11 years has worked as a web application developer at a variety of creative agencies across Scotland. For the last few years his site subblue.com has provided a creative outlet for his interest in generative and mathematical graphics. Some of this output has been featured at a variety of film festivals around the world and in a number of books and magazines. In the summer of 2011, Tom started his own company, Hyper Digital, to focus full-time on creative coding. He is now working on a few web and iOS app projects currently in stealth mode.

Joshua Davis

Joshua Davis

Joshua Davis is a New York based artist, designer, and technologist producing both public and private work for companies, collectors, and institutions.

Since 1995, Joshua Davis has been using technology and computers as a medium to create projects.

Sebastian Golasch

Sebastian Golasch

Sebastian Golasch works as a Senior Web Developer at the Cologne based agency denkwerk. After some time developing backend applications with Java, PHP and Ruby he became a citizen of the JavaScript world. For the last two and a half years Sebastian has been working on the development of cross platform JavaScript applications in the front and backend area. In his spare time, he likes to contribute to open source software and advocates for a better understanding of JavaScript as the lingua franca of the Web.

Wes Grubbs

Wes Grubbs

Wesley Grubbs focuses on connecting data to the lives and events from which it is derived to help inform and inspire engaging minds. He is the founder of Pitch Interactive, a studio that builds data visualizations for an array of small- to large-scale interactive and print projects that are as fluid and artistic as they are statistically sound. His work has been showcased by WIRED, Fortune, Esquire, GEO, Scientific American, the Max Planck Institute and the MoMA in New York.

Seb Lee-Delisle

Seb Lee-Delisle

Seb Lee-Delisle is a creative coder, speaker and teacher, working across platforms including JavaScript, Processing and openFrameworks. He works to bring people together with large scale installations like PixelPhones, interactive firework displays or glow-stick voting systems.
His work has pushed the boundaries of what is possible both on and off the web, and won two BAFTAs with Plug-in Media, the agency he co-founded in 2004.
A sought-after speaker, his recent Creative JavaScript / HTML5 workshop series sold out within hours. He co-hosts the Creative Coding Podcast, his blog can be found at seb.ly and he tweets @seb_ly.

Stray

Stray

Stray is obsessed with your programming process from the neurones up. She writes for Head First, is a core contributor to Robotlegs and runs the try{harder} collaborative learning events.

Stray is interested in intelligence and learning in humans and computers. So when she isn't coding something that can think, she's thinking about how we think about coding.

And specifically what the nature of your brain means for open-source projects like Robotlegs that help geeks collectively fix the world.

Keith Peters

Keith Peters

Keith has been programming professionally for over a decade and as a hobby for a while longer. He has written or contributed to a dozen books on programming and maintains his personal site at www.bit-101.com.

He lives near Boston, MA in the USA, and is the Engineering Guru at Infrared5 (www.infrared5.com).

Frank Reitberger

Frank Reitberger

Frank, in the beginning spent his time developing classic offline games in diverse programmer-units at Greenwood Entertainment, before he began using Flash back in 1997. Then delighted by the possibilities of this technology, he developed several applications, gadgets, games and websites for Citroen, Renault, Joop, Loreal, Lufthansa and Microsoft among other things.

These days Frank is Head of Flash Development at anyMotion Graphics . He also writes Flash and Actionscript related articles and interviews for Create or die and develops Shaders, that are now part of Adobe´s Pixel Bender Photoshop Add-On.

Most of his time Frank is preferably sitting in front of his PC, developing all those little effects, snippets and generative things with Flash.

Grant Skinner

Grant Skinner

Grant Skinner is an internationally recognized leader in the field of rich interactive experiences. His body of work spans experimental interaction, applications, games, websites, installations, embedded devices, and mobile, with a recent focus on projects that span multiple environments. Grant fuses his experience with design, user experience, development, and business with a driving creativity to produce projects that push the boundaries of interactive technologies.

Saban Ünlü

Saban Ünlü

Saban Ünlü is managing partner of netTrek GmbH & Co. KG, and also works as freelancing developer and IT-Consultant for international companies.

For over 12 years he has specialized in the Flash platform and benefits from his long experience as a professional developer and docent.

His areas of expertise include the development of rich interactive and mobile applications using Flash, Flex, HTML and JavaScript.

In addition to his activities as a developer Saban Ünlü has also published numerous books, dvds and articles about the development of RIAs.

Marcin Wichary

Marcin Wichary

Marcin Wichary is a senior user experience designer at Google, working with the Chrome team. He also occasionally codes interactive homepage doodles and generally takes care of the user experience of Google’s homepage. After hours, Marcin takes photos and volunteers as a docent at the Computer History Museum.

Sascha Wolter

Sascha Wolter

Sascha Wolter is a professional developer and craftsman for Pervasive Computing, Rich Applications and Mobile Apps in all flavors with focus on Microsoft .NET (incl. Silverlight, Windows Phone 7 and Windows 8), Web Apps (JavaScript/HTML5), Adobe Flash Platform (incl. AIR, Flex and Flash Media Server) and Android (Java). He also works as a consultant, trainer, software-architect and author on a freelance basis and contributes articles to a number of magazines. His books and video-trainings are bestselling publications in Germany. He has been giving lectures at conferences like ”Adobe MAX”, “Flash on the Beach” and “Microsoft xtopia” for several few years now. Sascha is also the founder of the leading German Adobe User Group flashforum.de with more than 100,000 members. If he is not tinkering with new soft- and hardware, he likes playing Lego with his kid in his spare time.

Eugene Zatepyakin

Eugene Zatepyakin

Eugene was born in Moscow Russia and the first 19 years of his life never thought he would deal with programming Flash based applications and such stuff. He spent some time in school programming VB and Delphi hackish applications and that was the beginning of his love to program unusual things.

Today he can't imagine a time without researching image processing algorithms, different optimizations tips, searching for better workarounds every day and pushing Flash™ limits more and more.

He doesn't try to focus on specific topics in his work and experiments. Everything that he touches on seems interesting to him: Generative art, math algorithms, image processing, 3D stuff and so on.