Tobias Baldauf is a web performance evangelist and consultant at Akamai. He creates innovative web performance tools, new image optimization algorithms and speaks at conferences. He's a proud dad, tries to be a mindful vegetarian and loves making music.
This page contains the heart of every beyond tellerrand event: the speakers and their talks. They are sharing their knowledge and experience with you. Be sure to visit their blogs and/or websites, and also follow them on Twitter for updates.
Mr Bingo was born in 1979. In 1980 he started drawing. There wasn’t a lot to do in Kent. Mr Bingo is called Mr Bingo because when he was 19 he won £141 at the Gala Bingo. He’s been making it rain ever since.
Over the last fifteen years he has worked with hundreds of clients across a wide range of media; you might have seen his illustrations in TIME, Esquire, QI, The Mighty Boosh, The New York Times and on Channel 4. He is a regular in the New Yorker.
In 2011 he began the project Hate Mail on Twitter, where strangers paid him to send a hand-drawn offensive postcard to a name and address of their choice. It sold out within days; since then he has opened it 12 times and it has sold out every time within minutes. In 2012, Penguin Books published a collection of the postcards called Hate Mail.
Like much of his work, the project started as ‘a drunk idea’, but ended up being exhibited in galleries and gaining notoriety among the global press.
In summer 2015, he ran a Kickstarter campaign to fund a high-end art book of his Hate Mail illustrations. The campaign, which was launched with a rap video, for which Mr Bingo wrote and recorded an original song, was set to run 28 days but was successfully funded within 9 hours and finished 386% funded with 3,732 backers, making it the most successful Kickstarter for a book in the UK ever. The rap video had over 80,000 plays over the duration of the campaign. Some of the Kickstarter rewards included going around people’s houses to do the washing up, getting drunk on a train, a date in a Wetherspoon’s of their choice, receiving a pornographic drawing of the Queen and being called up and told to fuck off on Christmas day. He tried to sell a year of his friendship but nobody bought it.
Mr Bingo regularly appears at a variety of events around the world, from local bookshops to big media conferences. People regularly tell him he “really gets social media”. He feels an odd mix of pride and disgust at this. However, he continues to be very interested in using interactions with strangers to fuel his work, whether that is through illustration, video, music or writing. Social media is a big part of this. So come say hello - @mr_bingo
Michael Chang (Flux) is a San Francisco based creative coder.
Currently he works with the Data Arts Team at Google and make Chrome Experiments alongside some very talented creative coders.
Concurrently he is the lead developer and co-manager of Puny Human, an indie game studio. He created the game Blade Symphony which is now in development by Puny Human.
Michael Chang graduated from UCLA Design Media Arts.
Lil is an Interaction Designer on the YouTube Gaming team. Formerly having worked at TED Conferences, she focuses on systematic, iterative, and collaborative design. She is currently a New York transplant residing in San Francisco.
When Lil is not designing, she goes by “Milktea”. Milktea is a competitive Super Smash Bros. Melee player who aims to promote empathy and awareness in competitive gaming spaces. In the past years, she was an advisor for the esports summit at Game Developers Conference, in addition to speaking at TEDYouth and PAX East.
Val is a designer and web animation consultant with a talent for getting designers and developers alike excited about the power of animation. She is the author of The Pocket Guide to CSS Animations and the upcoming Designing Interface Animations.
She curates the UI Animation Newsletter, hosts the All The Right Moves screencast, and co-hosts the Motion and Meaning podcast. Val leads workshops at companies and conferences around the world on motion design for the web and loves every minute of it.
Dr.-Ing. Mario Heiderich, handsome heart-breaker, bon-vivant and (as he loves to call himself) "security researcher" is from Berlin, likes everything between lesser- and greater-than, leads the small yet exquisite pen-test company called Cure53 and pesters peaceful attendees on various 5th tier conferences with his hastily assembled powerpoint-slides. Mario is very much looking forward to visit Dusseldorf again, one of Cologne's nicest, most rural and traditional suburbs.
Catt is a game maker, product designer, and front-end web developer. She makes awesome things at SoundCloud. She has done design work for companies of all sizes including Bedrocket, NASDAQ OMX, and Scholastic. She started coding at the age of 10, designing at the age of 15, and graduated from SVA with a BFA in Graphic Design in 2011. Catt also makes video games with Brooklyn Gamery and Buttered Toast Studios; teaches game development with The Code Liberation Foundation; and draws comics.
Jeremy Keith is an Irish web developer living in Brighton, England where he works with the web consultancy firm Clearleft. He wrote the books DOM Scripting, Bulletproof Ajax, and most recently, HTML5 For Web Designers. One of his latest projects is Huffduffer, a service for creating podcasts of found sounds. When he's not making websites, Jeremy plays bouzouki in the band Salter Cane.
Andrea is an industrial designer, speaker and blogger. Since 25 years she is fascinated by the changing role of design in innovation processes. In 1994 she co-founded 360° - a design agency with an interdisciplinary approach, designing products at the border of digital and analogue media. In 2002 she was appointed as a professor for the Design of Interactive Media Systems at the University of Applied Sciences Darmstadt. Here she established the interdisciplinary study course Interactive Media Design the UX-Lab and the THINGS-Lab – the current centres of her research.
Indra Kupferschmid is a freelance typographer and professor at HBKsaar, University of Arts Saarbrücken. Fueled by specimen books, she is occupied with type around the clock in all its incarnations – webfonts, bitmap fonts, other fonts, type history, research, marketing, DIN committees, design work, and any combination of this. She is co-author of Helvetica Forever by Lars Müller Publishers and other typographic reference books. She consults for the type and design industry, and everyone who needs help choosing fonts, writes for magazines, books, and websites/blogs, alongside juggling her own small and ultralarge-scale ventures.
A writer, speaker and designer based in Belfast, Christopher has founded a number of successful digital startups. A passionate educator and mentor to many young entrepreneurs, Christopher leads interaction design provision at The Belfast School of Art, where he has championed a successful startup culture for many years.
The author of numerous books, collectively exploring design, he has written for Five Simple Steps, 8 Faces and The Manual. An internationally respected speaker, he has spoken at conferences worldwide, including: Build, Industry and FOWD.
Enthusiastically exploring the intersection of design and business, he is currently hard at work on a new publishing venture, Tiny Books.
David Jonathan Ross draws letters of all shapes and sizes for custom and retail typeface designs. He joined The Font Bureau in 2007, and his typefaces include Manicotti and Trilby, reversed stress slabs; Condor, a high contrast sans; Turnip, a rugged bookface; and Input, an extensive family designed for computer programming. David often shares his love of letters through lectures and workshops, and curates Retro Script L.A., a collection of cursive signage in his home town of Los Angeles.
Dominic Wilcox works between the worlds of art, design, craft and technology to create innovative and thought provoking objects. The British artist and designer studied on Ron Arad's renowned Design Products course at The Royal College of Art. He has since exhibited his work internationally and been commissioned by brands such as BMW MINI, Kelloggs and Paul Smith. In 2015 he exhibited at museums such as London's Design Museum and the V&A.
Notable projects include the design of a pair of shoes with inbuilt GPS to guide the wearer home, a Stained Glass Driverless Sleeper car of the future and a INVENTORS! project turning children's ideas into real things.